
At a glance
- Commander: Karlov of the Ghost Council
- Colors: Orzhov
- Archetype: Orzhov lifegain voltron / repeatable exile-removal
- Power tier: mid-high
Cards
Commander — real printed text
Whenever you gain life, put two +1/+1 counters on Karlov. , Remove six +1/+1 counters from Karlov: Exile target creature.
The scout paraphrase checks out exactly (commander_oracle_ok = true). Two things the printed text makes load-bearing:
- Karlov triggers on each lifegain EVENT, not on the amount. Gaining 1 life six separate times = 12 counters; gaining 6 life once = only 2 counters. So the deck is built around frequency of small lifegain triggers (Soul Warden effects, extort, lifelink chip damage, ETB drains) rather than big single heals.
- The exile costs six counters = three lifegain events. That’s repeatable hard removal that dodges indestructible/regeneration and hits anything, but every activation shrinks Karlov, so you balance “grow the beater” vs “press the removal button.”
Gameplan
Drop Karlov early, then turn a cheap Orzhov lifegain shell into a counter engine. Every creature you play with a Soul Warden online is a Karlov trigger; every spell with an extort body out is another; every lifelink point is another. Karlov balloons into an evasive-adjacent beater while you bank enough triggers to fire the exile ability on the scariest thing each cycle. Drain payoffs (Marauding Blight-Priest, Epicure of Blood, Vampire Spawn, Kalastria Healer) convert the same lifegain into a clock on all three opponents at once.
Key synergy lines
- Soul Warden + token/creature flood: Soul Warden / Soul’s Attendant / Suture Priest / Impassioned Orator / Lifecreed Duo / Dazzling Angel / Hinterland Sanctifier / Lunarch Veteran / Anointer Priest each gain 1 per creature ETB. With Doomed Traveler, Hunted Witness, Raise the Alarm, Sacred Cat (embalm), each body is a Karlov trigger — multiple per turn.
- Extort = a Karlov trigger per spell: Tithe Drinker, Kingpin’s Pet, Basilica Screecher, Syndic of Tithes, Basilica Guards. Every spell you cast lets you pay to gain 1 (and drain 1). In a counterspell-light commons grind, extort is the most reliable repeated trigger you have.
- Repeatable lifegain mana sinks: Fountain of Youth (: gain 1) and Campfire (: gain 2) turn excess mana directly into Karlov counters every turn — pure inevitability.
- Lifegain payoffs double-dip: Celestial Unicorn (counter), Marauding Blight-Priest + Epicure of Blood (drain all opponents on every gain), Vanguard Seraph (surveil), Nirkana Assassin (deathtouch on gain). Several removal spells (Moment of Craving, Bake into a Pie’s Food, Faith’s Fetters’ 4 life) are themselves Karlov triggers.
Win condition
Primary: A counter-stacked Karlov as a lifelink-supported beater while the exile ability removes every blocker/threat that matters. Secondary / inevitability: Marauding Blight-Priest + Epicure of Blood drain the table on every lifegain trigger, and Pestilence / Crypt Rats provide a repeatable damage-to-all-faces engine that closes even through a stalled board. You grind opponents out via repeatable exile + life-total pressure, not draw-go.
Role breakdown (counts)
- Lands — 36: 22 basics (11 Plains / 11 Swamp) + 14 nonbasics. Several gain life on ETB (Scoured Barrens, Fisk Tower, Foot Headquarters, Radiant Fountain, Glimmerpost) = bonus Karlov triggers; Forlorn Flats pings; Bojuka Bog is graveyard hate.
- Ramp — 9: Arcane Signet, Orzhov Signet, Mind Stone, Prismatic Lens, Guardian Idol, Manakin, Ornithopter of Paradise, Wayfarer’s Bauble, Sylvok Lifestaff (also a lifegain enabler).
- Card advantage — 9: Read the Bones, Sign in Blood, Night’s Whisper, Costly Plunder, Deadly Dispute, Village Rites, Phyrexian Rager, Gravedigger, Unearth.
- Spot removal / interaction — 10: Cast Down, Snuff Out, Feed the Swarm, Moment of Craving, Disfigure, Bake into a Pie, Faith’s Fetters, Journey to Nowhere, Oblivion Ring, Disenchant — on top of Karlov’s own repeatable exile.
- Mass / pseudo-wipe — 5: Drown in Sorrow, Mephitic Vapors, Eyeblight Massacre (asymmetric −2/−2 you survive), plus Pestilence and Crypt Rats as repeatable wipe + inevitability engines.
- Payoffs / enablers — rest: Soul Warden suite, extort bodies, lifelink creatures, drain payoffs, token makers.
Pilot notes
- Sequence lifegain triggers AFTER Karlov is on the battlefield — a Soul Warden that resolved while Karlov was in the command zone gives no counters.
- Bank to six and hold exile mana up against the table’s scariest creature; you often want to exile on an opponent’s turn (e.g., a swinging threat) rather than tapping out on yours.
- Extort on EVERY spell when you can afford the — those single life points are the engine, not chip value.
- Against go-wide boards, lead with a pseudo-wipe; Eyeblight Massacre and Drown in Sorrow leave most of your small lifegain bodies dead too, so prefer them when you’re behind and use Pestilence/Crypt Rats when you can ping selectively.
- Fountain of Youth / Campfire are your mana-flood insurance — dump excess mana into Karlov counters end-of-turn.
Weaknesses
- No counterspells / light stack interaction (commons WB). You’re reactive only through removal; fast combo can outrace you.
- Karlov is a removal magnet. If he eats exile/bounce you lose the counter bank entirely — lean on the drain payoffs and Pestilence as a backup win that doesn’t need him.
- Lifegain hate (e.g., Tainted Remedy effects, though rare at a commons table) shuts the engine off.
- Trigger frequency depends on board presence; after a wipe you rebuild slowly, so don’t over-commit into open mana.
Decklist
⬇ Download as .txt — paste into Moxfield, Archidekt, or MTG Arena.
Show the full list (99 + commander)
Commander 1 Karlov of the Ghost Council Deck 1 Soul Warden 1 Soul's Attendant 1 Suture Priest 1 Impassioned Orator 1 Lifecreed Duo 1 Dazzling Angel 1 Hinterland Sanctifier 1 Lunarch Veteran 1 Anointer Priest 1 Tithe Drinker 1 Kingpin's Pet 1 Basilica Screecher 1 Syndic of Tithes 1 Basilica Guards 1 Healer's Hawk 1 Daggerdrome Imp 1 Child of Night 1 Vampire Spawn 1 Sacred Cat 1 Kalastria Healer 1 Celestial Unicorn 1 Marauding Blight-Priest 1 Epicure of Blood 1 Vanguard Seraph 1 Nirkana Assassin 1 Doomed Traveler 1 Hunted Witness 1 Raise the Alarm 1 Fountain of Youth 1 Campfire 1 Sylvok Lifestaff 1 Wayfarer's Bauble 1 Ornithopter of Paradise 1 Manakin 1 Radiant Fountain 1 Glimmerpost 1 Faith's Fetters 1 Journey to Nowhere 1 Oblivion Ring 1 Cast Down 1 Moment of Craving 1 Disfigure 1 Bake into a Pie 1 Snuff Out 1 Feed the Swarm 1 Disenchant 1 Drown in Sorrow 1 Mephitic Vapors 1 Eyeblight Massacre 1 Pestilence 1 Crypt Rats 1 Read the Bones 1 Sign in Blood 1 Night's Whisper 1 Costly Plunder 1 Phyrexian Rager 1 Deadly Dispute 1 Village Rites 1 Gravedigger 1 Unearth 1 Arcane Signet 1 Orzhov Signet 1 Mind Stone 1 Prismatic Lens 1 Guardian Idol 1 Fisk Tower 1 Foot Headquarters 1 Forlorn Flats 1 Scoured Barrens 1 Snowfield Sinkhole 1 Sunlit Marsh 1 Orzhov Guildgate 1 Silverquill Campus 1 Forsaken Sanctuary 1 Bojuka Bog 1 Secluded Steppe 1 Polluted Mire 11 Plains 11 Swamp