Aurelia, the Warleader

At a glance

  • Format: Brawl (100-card)
  • Commander: Aurelia, the Warleader
  • Colors: White / Red (WR)
  • Archetype: Boros aggro/equipment/tokens
  • Power tier: mid-high
  • Competitive Brawl: ✅ Legal

Strategy

Flood the board early with cheap creatures and token-makers (Mobilize bodies like Dalkovan Packbeasts, Dragonback Lancer, Goblin Gang Leader, Leonin Warleader, Prosperity Tycoon; flash bodies Invasion Reinforcements and Resolute Reinforcements), strap on cheap weapons via the For Mirrodin!/Job-select equipment suite (Barbed Batterfist, Dragoon’s Lance, Twin Blades, Paladin’s Arms), then untap for a lethal second combat the turn Aurelia, the Warleader connects. A deep anthem stack now does the heavy lifting on a wide board: Suki, Courageous Rescuer and Coppercoat Vanguard are cheap static lords; Memorial Team Leader, Twinblade Paladin, Team Avatar, Ogre Battledriver, Dauntless Veteran, and the repeatable Summon: Choco/Mog and War Effort all push power, while Adelbert Steiner, Danitha Capashen, and Cloud reward going tall on a single equipped threat. War Effort and Howlsquad Heavy also spit out fresh attackers every combat, doubling under Aurelia. A dense, cheap burn package (Lightning Strike, Abrade, Scorching Dragonfire, Fiery Annihilation, Skewer the Critics, Brimstone Volley, plus board-scaling Razor Rings and Slash of Light) clears blockers and reaches the last few points from the air or face. The plan: be ahead on board by turn three, anthem up, and bury the table the turn Aurelia doubles your combat step.

Upgrade path

LAND REVAMP 2026-07-11: manabase rebuilt to kill taplands (cut guildgates/temples/gainlands); now runs shock + verge (+painland in Brawl) untapped duals + basics. Land crafts this pass: Sunbillow Verge. Crafted only the single approved Sacred Foundry (the lone unowned rare). Every rare/mythic spell in the list is OWNED, not crafted — Skrelv, Momo Friendly Flier, Swiftblade Vindicator, Cloud, Howlsquad Heavy, Leonin Warleader, Ogre Battledriver, Suki, and Slash all show own>=1 in the pool, so they pass rare discipline. Owned rare lands Inspiring Vantage and Temple of Triumph are likewise fine. This refinement re-weighted the owned anthem package that truncated text had hidden: ADDED owned Suki, Courageous Rescuer (own2 static +1/+0 lord), War Effort (own1 anthem that also makes a tapped+attacking token every combat — nuts under Aurelia’s extra combat), Summon: Choco/Mog (own3 repeatable team +1/+0 for four turns), Dauntless Veteran (own2 attack anthem), Resolute Reinforcements (own3 flash two-for-one), plus Skewer the Critics (own1 spectacle burn-to-face for reach) and Goblin Surprise (own3 flexible go-wide pump). CUT four clunky top-end / off-plan cards (Master Piandao, Meddling Youths, Aeronaut Cavalry, Feed the Flames), the clunky early Mount Brightfield Glider, the weak Trained Arynx, and the junk Self-Destruct — tightening the curve toward two- and three-drops. Manabase unchanged. No rare SPELL crafts were used.

Cards

Decklist

Paste straight into MTG Arena (or Moxfield/Archidekt):

Commander
1 Aurelia, the Warleader

Deck
1 Fanatical Firebrand
1 Flowerfoot Swordmaster
1 Zack Fair
1 Skrelv, Defector Mite
1 Momo, Friendly Flier
1 Swiftblade Vindicator
1 Adelbert Steiner
1 Cloud, Midgar Mercenary
1 Honored Knight-Captain
1 Heartfire Immolator
1 Invasion Reinforcements
1 Resolute Reinforcements
1 Casey Jones, Jury-Rig Justiciar
1 Coppercoat Vanguard
1 Suki, Courageous Rescuer
1 Dauntless Veteran
1 Howlsquad Heavy
1 Dalkovan Packbeasts
1 Danitha Capashen, Paragon
1 Prosperity Tycoon
1 Leonin Warleader
1 Goblin Gang Leader
1 Ogre Battledriver
1 Memorial Team Leader
1 Twinblade Paladin
1 Knight Luminary
1 Dragonback Lancer
1 Mighty Mutanimals
1 Pugnacious Pugilist
1 Elder Auntie
1 Slash, Reptile Rampager
1 Barbed Batterfist
1 Dragoon's Lance
1 Goldvein Pick
1 Beamtown Beatstick
1 Lion Heart
1 Paladin's Arms
1 Glimmerlight
1 Twin Blades
1 Summon: Choco/Mog
1 War Effort
1 Team Avatar
1 Abrade
1 Lightning Strike
1 Burst Lightning
1 Scorching Dragonfire
1 Elspeth's Smite
1 Fiery Annihilation
1 Slash of Light
1 Razor Rings
1 Brimstone Volley
1 Skewer the Critics
1 Nest Robber
1 Delney, Streetwise Lookout
1 Emeritus of Truce
1 Krenko, Mob Boss
1 Final Showdown
1 Genji Glove
1 Regal Caracal
1 Sacred Foundry
1 Inspiring Vantage
1 Command Tower
1 Secluded Courtyard
1 Rumble Arena
1 Sunbillow Verge
13 Mountain
18 Plains
1 Voice of Victory
1 Skyknight Squire
1 Celestial Armor

Ideal build (upgrade target)

Ideal keeps Aurelia’s go-wide-into-double-combat plan but upgrades the payoff density: Embercleave and Sword of Fire and Ice turn any wide board lethal on the extra combat, Adeline/Legion Loyalist/Thalia are premium aggro bodies, and the For Mirrodin! equipment suite stays to power out cheap threats. Adds a real burn/removal package (Lightning Bolt, Boros Charm, Lightning Helix, Reckless Rage) plus Chandra, Torch of Defiance, and swaps the manabase to a fully untapped Boros dual base (Sacred Foundry, Battlefield Forge, Sundown Pass, Elegant Parlor, Clifftop Retreat). Top craft priorities: Embercleave (mythic), Sword of Fire and Ice (rare), Adeline, Resplendent Cathar (rare), Chandra, Torch of Defiance (mythic), the untapped RW duals.

Crafts to reach the ideal: 17 (2 mythic, 10 rare, 5 uncommon)

  • Mythic: Chandra, Torch of Defiance, Embercleave
  • Rare: Adeline, Resplendent Cathar, Anim Pakal, Thousandth Moon, Battlefield Forge, Clifftop Retreat, Elegant Parlor, Legion Loyalist, Needleverge Pathway // Pillarverge Pathway, Sundown Pass, Sword of Fire and Ice, Thalia, Guardian of Thraben
  • Uncommon: Boros Charm, Lightning Helix, Play with Fire, Rabbit Battery, Reckless Rage

Full ideal list (paste into Arena):

Commander
1 Aurelia, the Warleader

Deck
1 Fanatical Firebrand
1 Swiftblade Vindicator
1 Adeline, Resplendent Cathar
1 Legion Loyalist
1 Coppercoat Vanguard
1 Suki, Courageous Rescuer
1 Dauntless Veteran
1 Danitha Capashen, Paragon
1 Leonin Warleader
1 Goblin Gang Leader
1 Ogre Battledriver
1 Battlesong Berserker
1 Knight Luminary
1 Thalia, Guardian of Thraben
1 Delney, Streetwise Lookout
1 Krenko, Mob Boss
1 Regal Caracal
1 Prosperity Tycoon
1 Honored Knight-Captain
1 Anim Pakal, Thousandth Moon
1 Howlsquad Heavy
1 Cloud, Midgar Mercenary
1 Zack Fair
1 Heartfire Immolator
1 Twinblade Paladin
1 Dalkovan Packbeasts
1 Dragonback Lancer
1 Skrelv, Defector Mite
1 Nest Robber
1 Pugnacious Pugilist
1 Invasion Reinforcements
1 Resolute Reinforcements
1 Embercleave
1 Sword of Fire and Ice
1 Barbed Batterfist
1 Dragoon's Lance
1 Twin Blades
1 Paladin's Arms
1 Goldvein Pick
1 Rabbit Battery
1 War Effort
1 Team Avatar
1 Chandra, Torch of Defiance
1 Lightning Bolt
1 Play with Fire
1 Boros Charm
1 Lightning Helix
1 Lightning Strike
1 Burst Lightning
1 Abrade
1 Scorching Dragonfire
1 Elspeth's Smite
1 Reckless Rage
1 Skewer the Critics
1 Brimstone Volley
1 Fiery Annihilation
1 Final Showdown
1 Emeritus of Truce
1 Slash, Reptile Rampager
1 Genji Glove
1 Summon: Choco/Mog
1 Beamtown Beatstick
1 Memorial Team Leader
1 Slash of Light
1 Command Tower
1 Sacred Foundry
1 Inspiring Vantage
1 Battlefield Forge
1 Needleverge Pathway
1 Sundown Pass
1 Elegant Parlor
1 Clifftop Retreat
1 Secluded Courtyard
1 Rumble Arena
1 Sunbillow Verge
12 Mountain
12 Plains

Card images & data via Scryfall.