Sidisi, Regent of the Mire

At a glance

  • Format: Brawl (100-card)
  • Commander: Sidisi, Regent of the Mire
  • Colors: Black (B)
  • Archetype: Mono-black graveyard reanimator / aristocrats (budget)
  • Power tier: competitive
  • Competitive Brawl: ✅ Legal

Strategy

Fill the graveyard fast with self-mill bodies (Stitcher’s Supplier, Undead Butler, Crow of Dark Tidings, Gorging Vulture) and Entomb-style enablers like Lively Dirge, then cheat expensive owned fatties into play with a redundant reanimation package (Zombify, Unearth, Bond of Revival, Blood for Bones, Call of the Death-Dweller, Rise of the Dark Realms). Sidisi’s tap-sac-and-reanimate ability climbs the mana-value ladder off cheap recursive fodder (Reassembling Skeleton, Bloodghast, Persistent Specimen, Cult Conscript) toward the payoffs. A cheap aristocrat shell (Zulaport Cutthroat, Bastion of Remembrance, Midnight Reaper, Syr Konrad) drains the table and refills your hand off every death, powered by free and value sac outlets (Nantuko Husk, Vampiric Rites, Soulreaper of Mogis, Village Rites, Deadly Dispute). Dense one-mana-to-three removal plus three sweepers (Languish, Darkness Descends, Biting Rain) hold the board until owned bombs — Vein Ripper, Massacre Wurm, Sire of Seven Deaths, Demon of Loathing, Bringer of the Last Gift — close it out.

Upgrade path

This is the PLAYABLE-NOW build: every card is already owned or a cheap common/uncommon craft, and the commander itself is owned (zero rare/mythic wildcards required). The full power version (‘The Mire Ascendant’) is the ideal upgrade path — craft Griselbrand, Vilis, Broker of Blood, Grave Titan and both Sheoldreds as reanimation bombs, Yawgmoth, Thran Physician and Woe Strider as the premium sac engine, Reanimate/Persist/Entomb as tighter enablers, and The Meathook Massacre + Damnation as top-tier sweepers. Until then, owned fatties (Vein Ripper, Massacre Wurm, Sire of Seven Deaths, Demon of Loathing, Junji, Overlord of the Balemurk) and craftable reanimation redundancy keep the engine doing its thing.

Cards

Decklist

Paste straight into MTG Arena (or Moxfield/Archidekt):

Commander
1 Sidisi, Regent of the Mire

Deck
1 Zombify
1 Unearth
1 Bond of Revival
1 Blood for Bones
1 Call of the Death-Dweller
1 Lively Dirge
1 Come Back Wrong
1 Rise of the Dark Realms
1 Grave Researcher
1 Buried Alive
1 Stitcher's Supplier
1 Crow of Dark Tidings
1 Undead Butler
1 Gorging Vulture
1 Overlord of the Balemurk
1 Callous Inspector
1 Diresight
1 Persistent Specimen
1 Sanitarium Skeleton
1 Reassembling Skeleton
1 Cult Conscript
1 Bloodghast
1 Tenacious Underdog
1 Village Rites
1 Deadly Dispute
1 Vampiric Rites
1 Nantuko Husk
1 Soulreaper of Mogis
1 Phyrexian Arena
1 Read the Bones
1 Midnight Reaper
1 Preacher of the Schism
1 Dusk Legion Zealot
1 Gix, Yawgmoth Praetor
1 Zulaport Cutthroat
1 Bastion of Remembrance
1 Syr Konrad, the Grim
1 Fatal Push
1 Bloodchief's Thirst
1 Infernal Grasp
1 Go for the Throat
1 Hero's Downfall
1 Bitter Triumph
1 Heartless Act
1 Darkness Descends
1 Biting Rain
1 Languish
1 Arcane Signet
1 Mind Stone
1 Coldsteel Heart
1 Solemn Simulacrum
1 Wayfarer's Bauble
1 Dark Ritual
1 Sengir Vampire
1 Phyrexian Gargantua
1 Demon of Loathing
1 Sire of Seven Deaths
1 Bringer of the Last Gift
1 Armaggon, Future Shark
1 Vein Ripper
1 Massacre Wurm
1 Junji, the Midnight Sky
1 Command Tower
1 Surveillance Room
1 Conduit Pylons
1 Eden, Seat of the Sanctum
33 Swamp

Ideal build (upgrade target)

The power-ceiling build (multi-agent workflow output) — every premium payoff and the full combo/synergy package. The current list is the playable-now budget version; craft toward this as your wildcards come in.

Crafts to reach the ideal: 13 (8 mythic, 4 rare, 1 other)

  • Mythic: Damnation, Grave Titan, Griselbrand, Persist, Sheoldred, Whispering One, Sheoldred, the Apocalypse, The Meathook Massacre, Yawgmoth, Thran Physician
  • Rare: Entomb, Reanimate, Vilis, Broker of Blood, Woe Strider
  • Other: Necromancy

Full ideal list (paste into Arena):

Commander
1 Sidisi, Regent of the Mire

Deck
1 Zombify
1 Reanimate
1 Unearth
1 Persist
1 Necromancy
1 Come Back Wrong
1 Rise of the Dark Realms
1 Grave Researcher
1 Entomb
1 Buried Alive
1 Stitcher's Supplier
1 Crow of Dark Tidings
1 Undead Butler
1 Overlord of the Balemurk
1 Callous Inspector
1 Diresight
1 Persistent Specimen
1 Sanitarium Skeleton
1 Reassembling Skeleton
1 Cult Conscript
1 Bloodghast
1 Tenacious Underdog
1 Village Rites
1 Deadly Dispute
1 Vampiric Rites
1 Woe Strider
1 Yawgmoth, Thran Physician
1 Phyrexian Arena
1 Read the Bones
1 Midnight Reaper
1 Preacher of the Schism
1 Dusk Legion Zealot
1 Gix, Yawgmoth Praetor
1 Zulaport Cutthroat
1 Bastion of Remembrance
1 Syr Konrad, the Grim
1 Fatal Push
1 Bloodchief's Thirst
1 Infernal Grasp
1 Go for the Throat
1 Hero's Downfall
1 Bitter Triumph
1 Heartless Act
1 The Meathook Massacre
1 Damnation
1 Languish
1 Arcane Signet
1 Mind Stone
1 Coldsteel Heart
1 Solemn Simulacrum
1 Wayfarer's Bauble
1 Dark Ritual
1 Griselbrand
1 Vilis, Broker of Blood
1 Bringer of the Last Gift
1 Armaggon, Future Shark
1 Vein Ripper
1 Massacre Wurm
1 Grave Titan
1 Sheoldred, Whispering One
1 Sheoldred, the Apocalypse
1 Junji, the Midnight Sky
1 Command Tower
1 Surveillance Room
1 Eden, Seat of the Sanctum
1 Conduit Pylons
33 Swamp

Card images & data via Scryfall.